
November 15th, 2007 by Sargonas
5 years ago this week (today actually) Xbox live launched. Since then it has evolved a lot, a WHOLE lot, but its still Xbox Live and the are still gamer tags. Everyone comment and share a memorable live moment, favorite feature, or how about the turning point where you realized your soul was irrevocably sold to Live, or to the advancement of your gamer score 
Category: Gaming |
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November 15th, 2007 by Sargonas
So today I think I have been over indulged in awesome geek stuff! First off Assassins Creed came out today, more on that later as I go into a preliminary first impression on it.
As to the other piece of hotness, today our first half of our new computers from corporate arrived today. This was, in my opinion, the better half of the batch. Brand spanking new Apple iMacs! They are the 20 inch systems, decked out with all the options on that level and 2gigs of ram. They are HOT HOT HOT. I finally have an apple system to use on a regular basis and I love it. The only downside is that I am going to need to do some serious work to get used to this keyboard it has. Its sexy as hell but I almost have to relearn how to type all over. It shouldn’t be to bad though.Now then, Assassins Creed… With any game hyped to the degree that AC was, you almost accept it defacto that the game is going to be less than stellar. To be honest, as much as I was looking forward to it, I was also equally expecting to be let down, although fully anticipated enjoying the game none the less. Now granted, I am only about 3 or so hours into the game, so I will be the first to state that I have little grounds to bash or even support the game at this point. Consider these ‘preliminary’ thoughts on the game at best, and not my final review. I think Gabe from Penny-arcade said it best with his comment in yesterdays front page blog “Untill you have sat though the credits and watched it all.. you aren’t qualified to say SHIT about this game.”They were very closed lipped about the allegations at this game taking place in the future, AND the past. These sayings, which grew as time wore on, and Ubisoft seemed hesitant to confirm, but also refused to deny, became a known fact, albeit an undetailed one at launch. I wont ruin the surprise for you, but I will say this. Having kept the plot, and the ‘future story arc link’ in the dark was actually a cool thing ™. It added a little bit of a twist that made you go “well damn, thats neat” in a day and age where major surprises like that in games are rare, and generally only used in the ending, as everything is over advertised in order to sell product these days.
The game does indeed fall short of some of the hyped expectations, but when I say it falls short, what I am saying is, it is your average, standard “holy shit this is awesome” blockbuster hit, rather than the end all gaming experience to solve man kinds problem once and for all, that Ubi made it out to be. They game starts off as well with another unique feature. In most games as you progress you learn new abilities, get new gear, and work towards being the ultimate badass that particular game builds you up to be, that of which you generally don’t even know 100% what you will become until you get there. In AC you start off the first 15 minutes of the game fully geared out with all your abilities. They give you a seductive taste of what you CAN be, and eventually will. Then you are stripped of all of this, knocked down the ladder of progress, and have to work your way back up. To me, I feel this is a novel and refreshing approach at the whole progression concept. I can see peoples fears that the game may become repetitive in later stages, and I have yet to play enough to reach that point, so I am reserving judgement for that until such time. However as of right now I think I, personally, will not be affected by this issue, from my initial experiences. Then again however, each person will look at this game differently, and I could very well be a deviation from the norm. In either case I will withhold any judgement on that aspect until such time as I am worthy of it.
Lastly I want to take a moment to tout my buddies over at 360voice.com. Trapper and Steve (ChangeAgent and Fatty Chubbs) have been working hard on a new thing they rolled out, their new Gamerscore Challenge system. It allows you to build a “challenge” to see who can earn the most gamer points in a given number of days. You invite your friend whom you wish to partake, and once everyone in joined up, the initiator launches it, and off you go. At the end of that time the person who acquired the most gamerpoints during that time frame wins. Right now its purely in beta and for fun, but they have partnered up with Old Spice (the backers of the Xbox Live Challenge campaign) to provide prizes and awards for challenge winners in the future, so keep an eye on it. Also fell free to check out the challenge Stale, h2o Banana Hammock and I are in, which I am kicking ass in (as of the time of this writing, hehe). Check it out here.
Category: Gaming |
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